with s1 there's a new behavioural bug between ADSing and reloading. If you trigger a reload, but then trigger ADS, you'll get the move speed of an ADS'd player. You didnt get that in s0, and you really should not. it feels clunky and i am 99.9% this is unintended, and a bug. I attached a video explaining the issue :)
https://www.youtube.com/watch?v=CpK6GEm_I8I
Also sidenote Sam i know im posting alot here, we bouta get parasocial about it, ima start making these videos sayin "AIGHT SAM SO HERES WHATSUP" lmao
lol, keep the bugs coming! but there's a whole lot of other people in the team looking at them :)